After
Avatar’s (2009) success many other films have turned to 3D technology, wanting the
audience to experience film differently, making you part of the adventure.
Nearly experiencing real life situations, feeling the raff of a storm while
sailing across the ocean, flying towards the horizon whilst you touch the
clouds rushing by. . . But beware of side effects.
That
definitely puts you off watching a film: how can movies provide side
effects? I guess they were ‘boat sick’.
According
to certain researches and testimonies some
don’t enjoy a 3D movie due to effects it may have on our body.
Going
through some readings on how to make these technological films, there are so
many things you need to take in consideration; I haven’t attempted to make one
myself and I don’t think I will. Personally I don’t enjoy 3D movies, not
because of the so called side effects, but they don’t bring anything much to a
film (for me).
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Fist of
all, if you want to make a 3D film, as soon as you develop your idea, you need
to think of it in terms of 3D film making. Regarding the cinematography, it is
important to break down the different factors to work on in order to give your
movie a perfect and mind blowing 3D
experience.
·
First
point to consider is the interocular distance, meaning where to position your
camera to regulate the depth of your image; the closer your camera[s] to your
subject the more distant your subject will appear on screen, while the further
the camera[s] the closer your 3D object will be to the audience. For an amateur
3D, you will use what they call the 3 percent rule: “the interocular can be
safely set at 1/30th of the distance from the camera to the
foreground, or 1 inch per 3 feet”.
·
The
second point to keep in mind, when dealing with the camera position, is the
convergence; which will determine another important effect of your 3D. By
positioning the camera[s] on a parallel axis, therefore not converging your
focus on one particular point, your 3D effect will be more balanced and literally come out of the screen
(curious how one of the “side effects” isn’t a heart attack. . . minor joke
LOL).
·
Thirdly,
you need to consider your screen, as the dimension of such will determine most
aspects of any movie (from color to sound). Additionally to the size of your
screen you also need to take in consideration the audience’s position. By doing
some mathematical calculation (will leave that to you ahah), you can determine
how to determine what size screen you may need whether you are in the theater o
at home. As 3D picture are formed by two 2D pictures and need to be in perfect coordination, sitting on the
sides of a theater is not the best way to experience a 3D movie due to the fact
that the 2D images will seem deformed. The recommend seats would be the last
row.
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AG
(Apologies for late post)
Bibliography
Mendiburu,
B. (2009), 3D Moving Making: Stereoscopic Digital Cinema from Script to Screen,
Oxford: Focal Press.
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